"I'll make w3sp-pgultimate3 if someone finishes w3sp-pgultimate2!" were my words when I released w3sp-pgultimate2.

Now, 2.5 years later, w3sp-pgultimate2 has been finished....so here is the promised 3rd and last version which
will end my pgultimate mapseries and complete the trilogy.


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Content:

w3sp-pgultimate is collection of plasmaruns I created.

They were originally made by me (except my modification of black) and then put in a long (neverending?) row of tricks.

It consists of the basic color sections (color themes by w3sp):
- blue
- green
- red
- gold
- purple
- black
- white

followed by a set of new bonus parts:
- bonus1 (known as bonus1 from w3sp-pgultimate2 and also bonus2 from w3sp-pgultimate)
- bonus2 (known as bonus2 from w3sp-pgultimate2)
- p-part
- s-part
- 3-part / e-part
- w-part

All parts after red have been modified in difficulty and other things, so the skill needed is higher than
in the prior versions. A couple of known bugs/leaks have been fixed as well.

All parts have been betatested and verified possible by my and shio..how long might take to complete them is another issue :)

Updated levelshot made by shio.
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Changes on w3sp-pgultimate3b.pk3:
- guidelines for gold2
- eased the phopclimb of gold4
- changed holewidth of purple2 from 40 to 39 units
- black2 end eased by 40 units
- black3 end 32 units harder
- black4 end 64 units harder
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good luck!

-w3sp-