textures/tutorial/wasserfall 
{ 
 	qer_editorimage textures/tutorial/wasserfall/pool3.tga 
 	q3map_globaltexture 
 	surfaceparm nolightmap 
 	surfaceparm trans 
 	//surfaceparm nonsolid 
	 surfaceparm water 
 	surfaceparm noimpact 
 	tessSize 64 
 	cull disable 
 	deformVertexes wave 64 triangle 1 3 .1 .8 

 	{ 
 	 map textures/tutorial/wasserfall/pool3.tga 
 	 blendfunc GL_DST_COLOR GL_SRC_COLOR 
 	 tcMod scale 1.5 2.5 
  	tcMod turb .1 .08 .5 .1 
  	tcMod scroll 2 -.25 
	 } 
 	{ 
 	 map textures/tutorial/wasserfall/pool3.tga 
	  blendfunc GL_DST_COLOR GL_ONE 
 	 tcMod scale 1.5 .5 
 	 tcMod turb .1 .075 .5 .05 
 	 tcMod scroll 2. .1 
 	} 
} 
