// all textures by me, except a few modified id software textures
// use my textures anyway you want
// just mention my name somewhere 
// and send me an email with a link 
// to your project so i can see what 
// you did with my stuff :)
// enjoy!
// Copyright (c) 2003 kris [Idolator] hagedoorn, idolator@planetquake.com All rights reserved.
// Quake III Arena is a registered trademark of id Software, Inc.

textures/q32thecore_txtset1_trim/tec_04_shiny
{
	
		{
      	map textures/q32thecore_txtset1_envmap/envmap_q32thecore.tga
      	tcGen environment
      	rgbGen identity
		}   
      	{
		map textures/q32thecore_txtset1_trim/tec_04_shiny.tga
      	blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen identity
		} 
      	{
		map $lightmap
      	blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
		rgbGen identity
		}

}