// all textures by me, except a few modified id software textures
// use my textures anyway you want
// just mention my name somewhere 
// and send me an email with a link 
// to your project so i can see what 
// you did with my stuff :)
// enjoy!
// Copyright (c) 2003 kris [Idolator] hagedoorn, idolator@planetquake.com All rights reserved.
// Quake III Arena is a registered trademark of id Software, Inc.

textures/q32thecore_txtset1_sfx/alienskin_1
{
 	qer_trans 0.50
		{
 		map textures/q32thecore_txtset1_envmap/envmap_q32thecore_gold.tga
 		tcGen environment
 		tcmod scroll 0.01 0.03
 		rgbGen identity
 		}   
		{
 		map textures/q32thecore_txtset1_sfx/alienskin_1.tga
 		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
 		tcmod turb 1.0 1.5 0 0.25
 		tcmod scroll 1 -2
 		rgbGen identity
 		} 
 		{
 		map $lightmap
 		blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
 		rgbGen identity
 		}
}

textures/q32thecore_txtset1_sfx/blue_elektra
{
 	cull disable
 	cull none
 	surfaceparm noimpact
 	surfaceparm nomarks
 	surfaceparm nolightmap
 
 	q3map_lightimage textures/q32thecore_txtset1_sfx/blue_elektra.tga
 	q3map_surfacelight 400
 	q3map_lightsubdivide 64
		{
 		map textures/q32thecore_txtset1_sfx/blue_elektra.tga
 		blendfunc gl_one gl_one
 		tcmod scroll 2 3
 		tcMod turb 0 1.5 0.5 0.25
 		rgbgen identity
 		}
}

textures/q32thecore_txtset1_sfx/door
{   
	{
 	map $lightmap
     	rgbGen identity
 	}      
		{
	 	map textures/q32thecore_txtset1_sfx/door.tga
		blendFunc GL_DST_COLOR GL_ZERO
       	rgbGen identity
	 	} 
      	{
       	map textures/q32thecore_txtset1_sfx/door_glow.tga
       	rgbGen wave sin 0.5 0.5 0 0.25
	 	blendfunc GL_ONE GL_ONE
       	}
}

textures/q32thecore_txtset1_sfx/scrolling_elektricity
{
 	cull disable
 	cull none
 	surfaceparm noimpact
 	surfaceparm nomarks
 	surfaceparm nolightmap
 
 	q3map_lightimage textures/q32thecore_txtset1_sfx/scrolling_elektricity.tga
 	q3map_surfacelight 120
 	q3map_lightsubdivide 128

		{
 		map textures/q32thecore_txtset1_sfx/scrolling_elektricity.tga
 		blendfunc gl_one gl_one
 		tcmod scroll 1.6 2.2
 		rgbgen identity
 		}
}

textures/q32thecore_txtset1_sfx/space_flare_a
{
 	cull disable
 	cull none
 	deformVertexes autosprite
 	surfaceparm nolightmap
 	surfaceparm nonsolid
 	surfaceparm trans
 	surfaceparm nomarks
 		{
  		clampmap textures/q32thecore_txtset1_sfx/space_flare_a.tga
  		blendfunc GL_ONE GL_ONE
  		rgbGen identity
  		}
}

textures/q32thecore_txtset1_sfx/star_ejector
{
	cull none
	deformVertexes autosprite
      surfaceparm trans
	surfaceparm nomarks
	surfaceparm nolightmap
	
	q3map_lightimage textures/q32thecore_txtset1_sfx/star_ejector_center.tga  
	q3map_surfacelight 10000
	qer_editorimage textures/q32thecore_txtset1_sfx/star_ejector_center.tga
	

	{
	animMap 6 textures/q32thecore_txtset1_sfx/star_ejector1.tga textures/q32thecore_txtset1_sfx/star_ejector2.tga 	textures/q32thecore_txtset1_sfx/star_ejector3.tga textures/q32thecore_txtset1_sfx/star_ejector4.tga 	textures/q32thecore_txtset1_sfx/star_ejector5.tga textures/q32thecore_txtset1_sfx/star_ejector6.tga
	blendFunc GL_ONE GL_ONE
	rgbGen wave inverseSawtooth 0 1 0 6
	}	
	{
	animMap 6 textures/q32thecore_txtset1_sfx/star_ejector2.tga textures/q32thecore_txtset1_sfx/star_ejector3.tga 	textures/q32thecore_txtset1_sfx/star_ejector4.tga textures/q32thecore_txtset1_sfx/star_ejector5.tga 	textures/q32thecore_txtset1_sfx/star_ejector6.tga textures/q32thecore_txtset1_sfx/star_ejector1.tga
	blendFunc GL_ONE GL_ONE
	rgbGen wave sawtooth 0 1 0 6
	}	
	{
	clampmap textures/q32thecore_txtset1_sfx/star_ejector_center.tga
	blendFunc GL_ONE GL_ONE
      tcmod rotate 67
	rgbGen wave sin 0.6 0.2 0 1
	}
	{
	clampmap textures/q32thecore_txtset1_sfx/star_ejector_center.tga
	blendFunc GL_ONE GL_ONE
      tcmod rotate 46
	rgbGen wave sin 0.6 0.2 0 0.5
	}


}


textures/q32thecore_txtset1_sfx/weapon_spawn
{
surfaceparm nonsolid
surfaceparm trans
//surfaceparm nolightmap
q3map_lightimage textures/q32thecore_txtset1_sfx/blue_elektra.tga
q3map_surfacelight 620
q3map_lightsubdivide 32
//cull none	
		{
       	map textures/q32thecore_txtset1_sfx/blue_elektra.tga
	 	tcMod turb 0 0.65 0 0.9
       	tcmod scroll 0.55 0.5
		tcmod rotate 62
       	rgbGen identity
	 	}   
      	{
	 	map textures/q32thecore_txtset1_sfx/weapon_spawn.tga
       	blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	 	rgbGen identity
	 	} 
      	{
	 	map $lightmap
       	blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
	 	rgbGen identity
	 	}
}

textures/q32thecore_txtset1_sfx/weapon_spawn_02
{
surfaceparm nonsolid
surfaceparm trans
//surfaceparm nolightmap
q3map_lightimage textures/q32thecore_txtset1_sfx/blue_elektra.tga
q3map_surfacelight 620
q3map_lightsubdivide 32
//cull none
		{
       	map textures/q32thecore_txtset1_sfx/blue_elektra.tga
	 	tcMod turb 0 0.65 0 0.9
       	tcmod scroll 0.55 0.5
		tcmod rotate 62
       	rgbGen identity
	 	}   
      	{
	 	map textures/q32thecore_txtset1_sfx/weapon_spawn_02.tga
       	blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	 	rgbGen identity
	 	} 
      	{
	 	map $lightmap
       	blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
	 	rgbGen identity
	 	}

}
