textures/fdf1/concrete_greymove1
{
	qer_editorimage textures/fdf1/concrete_greymove1.tga
	surfaceparm nomarks
	surfaceparm	nodrop
	{
		map textures/fdf1/concrete_greymove1.tga
		rgbGen identity
		tcmod scroll -3 0
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc gl_dst_color gl_zero
	}	
}

textures/fdf1/concrete_greymove2
{
	qer_editorimage textures/fdf1/concrete_greymove1.tga
	surfaceparm nomarks
	surfaceparm	nodrop
	{
		map textures/fdf1/concrete_greymove1.tga
		rgbGen identity
		tcmod scroll 3 0
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc gl_dst_color gl_zero
	}	
}

textures/fdf1/ik_sky_night2
{
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm sky
	qer_editorimage textures/ik_sky/ik_sky_night_back.tga
	q3map_lightimage textures/ik_sky/ik_sky_night_back.tga
	q3map_surfacelight 50
	skyparms - 512 -
	{
		map textures/ik_sky/ik_sky_night_back.tga
		tcMod scale 2 2
		tcMod scroll 0.01 0.01
		depthWrite
	}
	{
		map textures/ik_sky/ik_sky_night_front.tga
		blendFunc GL_ONE GL_ONE
		tcMod scale 3 3
		tcMod scroll 0.02 0.02
	}
}

textures/fdf1/ik_sky_night3
{
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm sky
	qer_editorimage textures/ik_sky/ik_sky_night_back.tga
	q3map_lightimage textures/ik_sky/ik_sky_night_back.tga
	q3map_surfacelight 200
	skyparms - 512 -
	{
		map textures/ik_sky/ik_sky_night_back.tga
		tcMod scale 2 2
		tcMod scroll 0.01 0.01
		depthWrite
	}
	{
		map textures/ik_sky/ik_sky_night_front.tga
		blendFunc GL_ONE GL_ONE
		tcMod scale 3 3
		tcMod scroll 0.02 0.02
	}
}
textures/fdf1/lavahelldark
	{
		qer_editorimage textures/liquids/lavahell.tga
		q3map_globaltexture
		surfaceparm trans
		surfaceparm noimpact
		surfaceparm lava
		surfaceparm nolightmap
		q3map_surfacelight 90
		cull disable
	
		tesssize 128
		cull disable
		deformVertexes wave 100 sin 3 2 .1 0.1
	
	{
		map textures/liquids/lavahell.tga
		tcMod turb 0 .2 0 .1
	}
	

}

textures/fdf1/light_florescentsquare2
{
	qer_editorimage textures/meat_lights/light_florescentsquare.tga
	surfaceparm nomarks
	q3map_surfacelight 2500

	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/meat_lights/light_florescentsquare.tga
		blendFunc GL_DST_COLOR GL_ZERO
		alphaGen lightingSpecular
		rgbGen identity
	}
}

textures/meat_lights/light_florescentsquare
{
	qer_editorimage textures/meat_lights/light_florescentsquare.tga
	surfaceparm nomarks
	q3map_surfacelight 10000

	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/meat_lights/light_florescentsquare.tga
		blendFunc GL_DST_COLOR GL_ZERO
		alphaGen lightingSpecular
		rgbGen identity
	}
}

textures/meat_lights/light_smallsquare
{
	qer_editorimage textures/meat_lights/light_smallsquare.tga
	surfaceparm nomarks
	q3map_surfacelight 5000

	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/meat_lights/light_smallsquare.tga
		blendFunc GL_DST_COLOR GL_ZERO
		alphaGen lightingSpecular
		rgbGen identity
	}
	{
		map textures/meat_lights/light_smallsquare_bright.tga
		blendFunc add
		rgbGen wave sin 0.4 0.3 .25 1.2
	}
}

textures/meat_metal/metal_xcrosssupport
{
	q3map_lightimage textures/meat_metal/metal_xcrosssupport.tga
	qer_trans .5
	surfaceparm trans
	surfaceparm metalsteps	
	cull none
	{
		map textures/meat_metal/metal_xcrosssupport.tga
		blendFunc GL_ONE GL_ZERO
		alphaFunc GE128
		depthWrite
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
		depthFunc equal
	}		
}


textures/meat_metal/metal_girdersupport
{
	q3map_lightimage textures/meat_metal/metal_girdersupport.tga
	surfaceparm alphashadow
	surfaceparm trans	
	cull none

	{
		map textures/meat_metal/metal_girdersupport.tga
		blendFunc GL_ONE GL_ZERO
		alphaFunc GE128
		depthWrite
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
		depthFunc equal
	}		
}


textures/meat_metal/metal_grateroundhole
{
	q3map_lightimage textures/meat_metal/metal_grateroundhole.tga
	qer_trans .5
	surfaceparm trans	
	cull none
	{
		map textures/meat_metal/metal_grateroundhole.tga
		blendFunc GL_ONE GL_ZERO
		alphaFunc GE128
		depthWrite
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
		depthFunc equal
	}		
}

textures/meat_metal/metal_supporttall
{
	q3map_lightimage textures/meat_metal/metal_supporttall.tga
	//qer_trans .5
	surfaceparm alphashadow
	surfaceparm trans	
	cull none
	{
		map textures/meat_metal/metal_supporttall.tga
		blendFunc GL_ONE GL_ZERO
		alphaFunc GE128
		depthWrite
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
		depthFunc equal
	}		
}