================================================================
Title                   : Mu.innellim
Date                    : 1-26-2001
Filename                : map-charon3dm4.pk3
Author                  : Charon
Email Address           : nnynyx_rtsg@yahoo.com
			: (best to visit my site and get my current email address)
Website			: http://www.interactivedeath.net/

Description             : My answer to the call of the tech/base map
			: and my first map of the millennial year of 2001.
			: This map uses grays and blacks with some highlights
			: of blue as its texture base. The level is set in some
			: form of space-station or unearthly facility that
			: has a great deal of electricty scowering through it.

Additional Credits to   : id software, Normal, Shinnick, DeathKnighT,
			: Yves Allaire aka evil lair(http://planetquake.com/hfx)
			: and anyone I might have missed
================================================================

- Play Information -

Players                 : 3 to 6
Bots                    : Yes - custom bots - Mu_v.1 Mu_v.2 Mu_v.3
			: and yes the bots are suppose to say really stupid things
Weapons                 : Rocket Launcher(2), Railgun, Super Shotgun,
			: Grenade Launcher, Plasmagun

-----------

Unzip the the zip file map-charon3dm4.zip into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3dm4"

- Construction -

Base                    : None
Editor(s) used          : Q3Radiant
Known Bugs              : Must have /com_hunkmegs set to 64 or higher
Build Time              : 2 weeks(roughly)

Textures used           : Mainly slightly modified version of the Evil6
			: texture pak by Yves Allaire aka evil lair.
			: I recieved permission from the Yves Allaire
			: before modifying the textures. His site is:
			: http://planetquake.com/hfx

Compile machine         : P3/500 overclocked to 559 with 384megs RAM
q3map compile Time      : TOTAL - 102 minutes(6124 seconds)
			: BSP - 25 seconds
			: VIS - 602 seconds
			: LIGHT - 5497 seconds
Brushes                 : 2925


- Copyright / Permissions -
You map not include or distribute this map in any sort of commercial product without 
permission from the author.  You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author. This map contains textures produced by
Yves Allaire aka evil lair(Email: hfx@planetquake.com). To see his copyright and
permissions look in the file:
evil6readme.txt