=== Map Information ===

Title:		Running Down a Progressively Dangerous Hallway
Game:		Quake III Arena
Filename:	map-runhall.zip
Author:		Ryan Stockwell (Ryodox)
Release date:	05-26-2004
Website:	http://members.lycos.co.uk/ryodox/
Contact:	ryodox@hotmail.com

Description:	A strafe-jumping run down a winding hallway, with some trickier jumps near the end.

=== Construction ===

Base:		None
Build time:	Approximately 4 hours
Editor:		GtkRadiant 1.4.0
Brush count:	312
Entity count:	59
Known bugs:	None
New textures:	Yes
New shaders:	No

=== File Contents ===

map-runhall.zip\
	map-runhall.pk3\
		levelshots\
			runhall.jpg
		maps\
			runhall.bsp
		scripts\
			runhall.defi
		textures\
			runhall\
				darkfloor.jpg
				dirt.jpg
				metal0.jpg
				metaltech18.jpg
		readme-runhall.txt

=== Other Information ===

Instructions:	Using a packaging program, unzip the map-runhall.pk3 file into your Quake III Arena\baseq3 directory.  Load
		Defrag and select "runhall" from the map queue or type "\map runhall" in the console.

Comments:	Best times for this map may be found at my website (http://members.lycos.co.uk/ryodox/).

Distribution:	You may distribute this file in any electronic form, as long as proper credit is given and the contents
		remain unmodified.  You may not alter, edit or use the map as a base to build additional levels.  This map
		may not be used for commercial exploit.