textures/thx/banner_thx
{
	q3map_lightimage textures/thx/thx.tga
        q3map_surfacelight 100


	{
		map textures/thx/thx.tga
//	        rgbGen wave square 0 1 0 .5
//		tcmod scale 1 .5
		tcmod scroll .2 0
	}

	{
		map textures/base_wall/comp3text.tga
		blendfunc add
	        rgbGen identity
		tcmod scroll 3 3
	}

	{
		map textures/base_wall/comp3textb.tga
		blendfunc add
	        rgbGen identity
		tcmod scroll 3 3
	}


	{
		map $lightmap
	        rgbGen identity
		blendfunc gl_dst_color gl_zero
	}

	{
		map $lightmap
		tcgen environment
		tcmod scale .5 .5
	        rgbGen wave sin .25 0 0 0
		blendfunc add
	}	          		
}     


