textures/slime_flow/slime_flow
{
	qer_editorimage textures/slime_flow/slime_flow_dvdu.tga
	surfaceparm trans
	surfaceparm nonsolid
	surfaceparm nomarks
	surfaceparm nolightmap
	qer_trans 0.5
	cull none
	deformVertexes wave 16 sin 0.3 2.5 0 0.5

	if deluxe 
	{
		material textures/slime_flow/slime_flow
		blendfunc GL_ONE GL_DST_COLOR
		tcmod scroll 0.00 -2.5
	}
	endif
}

