textures/p15_tex/hw_nightsky
{
	qer_editorimage env/env_p15/nightsky_ft.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_lightsubdivide 256
	surfaceparm sky
	q3map_surfacelight 50
	q3map_sun 1 1 1 100 315 50
	skyparms env/env_p15/nightsky - -
}
textures/p15_tex/glass1
{
	qer_editorimage textures/p15_tex/1.tga
        surfaceparm trans	
        surfaceparm nolightmap 
	cull none
	qer_trans 	0.5
     
        {
		map textures/p15_tex/1.tga
                tcgen environment
		blendFunc GL_ONE GL_ONE
	}
          
}

textures/p15_tex/glass4
{
	qer_editorimage textures/p15_tex/4.tga
        surfaceparm trans	
        surfaceparm nolightmap 
	cull none
	qer_trans 	0.5
     
        {
		map textures/p15_tex/4.tga
                tcgen environment
		blendFunc GL_ONE GL_ONE
	}
          
}

textures/p15_tex/glass5
{
	qer_editorimage textures/p15_tex/5.tga
        surfaceparm trans	
        surfaceparm nolightmap 
	cull none
	qer_trans 	0.5
     
        {
		map textures/p15_tex/5.tga
                tcgen environment
		blendFunc GL_ONE GL_ONE
	}
          
}