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title:            The Edge of Forever
date:             13th March 2010
file:             moteof_final2.pk3
author(s):        Simon 'Sock' O'Callaghan
email address:    mememe[at]simonoc[dot]com
URL:              http://www.simonoc.com/
description:      Final version - V2
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Please refer to the website for the latest information.

http://www.simonoc.com/pages/design/maps_q3/moteof.htm

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**** IMPORTANT INFORMATION ***

RECOMMENDED CONSOLE COMMANDS

cg_drawgun 0     Remove gun from screen
cg_drawstatus 0  Remove all health/ammo/armor numbers
cg_drawfps 0     Dont need to know about FPS! :p
timelimit 0      Zero just incase set before
fraglimit 0      Removed fraglimit from screen

LIGHTING ISSUES

If you feel the lighting of the map is too dark, you should change 
the screen gamma to a brighter value. Please note that the gamma 
console command only affects the screen if the game is full screen. 
(the game fills all of the screen, no window border) 

The default value is '/r_gamma 1.0', a good starting point is 
usually 1.3 and something a lot brigher is 1.5.

If you feel the map is too dark, too bright or not right in any way, 
please let me know. Like for example, if you have used gamma adjustment, 
I would like to know what value.

MEMORY ISSUES

The map requires the default memory settings to be changed so that
the level will load correctly. If the map will not start from the
menu please check your memory settings with the console command.

The default value is 'com_hunkmegs 56' and it needs to be changed
to the following 'com_hunkmegs 96'

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Distribution / Copyright / Permissions 

Copyright (c) 2010 sock, mememe[at]simonoc[dot]com
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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