=============================================================================

Q3MLCTF1 - "Eternal Stronghold" - (C)2000 MapLAB

=============================================================================
Title                   	: McKinley Arena
Map type			: Q3 CTF
Build				: final
Test Builds			: 9
Date                    	: March 25 2000
Filename                	: q3mlctf1.bsp
.aas file (for bots)		: yes

Author                  	: MapLAB
Email Address           	: maplab@quakemail.com
Home Page               	: http://id.netgames.net/maplab

Mapping/Layout			: Napalm
Mapping/Lightning		: ZeRSToReR
PR				: Ebola
Design				: Napalm, ZeRSToReR, Ebola
Additional Ideas / Remarks	: Ebola, 100%-Diger
Main Gameplay Testing		: Diger, Ebola.


=============================================================================
* About *
=============================================================================

The map is intended for 5 versus 5 wars.

=============================================================================
* Notes *
=============================================================================

Player Start points
-------------------
When a player joins a server, switch teams or when a match starts then Blue
players spawn in the blue base, Red players in red base.


Player Respawn points
---------------------
Players respawn after they die on and around the midfield not in bases.


Locations / Messaging
---------------------
Location-messages appear in the team-colour (red or blue) when you are on a
particular side of the map (blue or red side). When you are on a neutral area
of the map (midfield) location-messages are printed in white.
For instance: When you are in the red-base the message will be "BASE" printed
in red. If you are in the blue base then the message "BASE" is printed in blue.

=============================================================================
* Weapons / Items *
=============================================================================
Gauntlet		: default
Machinegun		: default
Shotgun			: yes
Plasmagun		: yes
Grenade launcher	: yes
Rocket Launcher		: yes
Lightning gun		: yes
Railgun			: yes
BFG			: no

Quad-damage		: yes, in sewer, respawn time is 3 minutes.
Haste			: no 
Regeneration		: no
Invisibility		: no
Battle Suit		: no
flight			: no
Megahealth		: yes, respawn time is 2 minutes.

Red Armor		: no
Yellow Armor		: yes

Medkit			: no
Personal Teleporter	: no





=============================================================================
* Copyright / Permissions / Mumbo Jumbo *
=============================================================================
Copyright (c) 2000 MapLAB.  All rights reserved.
This level may be electronically distributed only at no charge to
the recipient, and may not be modified in any way.  This text file
must be included with the level.
This level may not be distributed on any CD-ROM without the prior,
explicit consent of MapLAB.
You may run this level on your server as long as no money is charged to players
for playing on your server.

=============================================================================

=============================================================================
site : http://id.netgames.net/maplab/
email : maplab@quakemail.com



