textures/lavasky/lavasky
{
	qer_editorimage textures/lavasky/lavasky.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_lightsubdivide 512
	q3map_surfacelight 150
	surfaceparm sky
	q3map_sun 250 125 125 500 0 45
	skyparms env/lavasky/lavasky - -
}

