textures/seamless_fx/weapon
{
	qer_editorimage textures/seamless_fx/weapon.tga
        surfaceparm nonsolid
        surfaceparm nomarks
        surfaceparm trans
        qer_trans 0.75
        cull none

	q3map_surfacelight 75
        q3map_lightimage map textures/seamless_fx/weapon.tga
        {
		map textures/seamless_fx/weapon.tga
                tcmod scroll 0 .90
                blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
                rgbGen Vertex
	}
}

