textures/evil3_lights/rlight_a_500
{ 
	surfaceparm nomarks 
	q3map_surfacelight 500 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}   

textures/evil3_lights/rlight_a_750
{ 
	surfaceparm nomarks 
	q3map_surfacelight 750 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}  

textures/evil3_lights/rlight_a_1000
{ 
	surfaceparm nomarks 
	q3map_surfacelight 1000 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}  

textures/evil3_lights/rlight_a_2500
{ 
	surfaceparm nomarks 
	q3map_surfacelight 2500 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}  

textures/evil3_lights/rlight_a_5000
{ 
	surfaceparm nomarks 
	q3map_surfacelight 5000 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}  

textures/evil3_lights/rlight_a_10k
{ 
	surfaceparm nomarks 
	q3map_surfacelight 10000 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

}  

textures/evil3_lights/rlight_a_25k
{ 
	surfaceparm nomarks 
	q3map_surfacelight 25000 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

} 

textures/evil3_lights/rlight_a_50k
{ 
	surfaceparm nomarks 
	q3map_surfacelight 50000 
	qer_editorimage textures/evil3_lights/rlight_a.tga 
	{ 
		map $lightmap 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendFunc GL_DST_COLOR GL_ZERO 
		rgbGen identity 
	} 
	{ 
		map textures/evil3_lights/rlight_a.tga 
		blendfunc GL_ONE GL_ONE 
	} 

} 