models/eksha_woodtory/lamptexture
{
surfaceparm nolightmap
{
map models/eksha_woodtory/lamptexture.tga
rgbGen vertex
}
{
map models/eksha_woodtory/lamptexture_blend.tga
blendfunc add
}
}

models/eksha_woodtory/lamptexture_nocull
{
surfaceparm nolightmap
cull none
{
map models/eksha_woodtory/lamptexture_nocull.tga
rgbGen vertex
}
{
map textures/effects/tinfx.tga
blendfunc gl_dst_color gl_one
tcGen environment
}
}
