textures/evil8_lights/e8btrimlight_1000
{
	qer_editorimage textures/evil8_lights/e8btrimlight.tga
	q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 1000
	{
		map textures/evil8_lights/e8btrimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8btrimlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_1000
{
	qer_editorimage textures/evil8_lights/e8trimlight.tga
	q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 1000
	{
		map textures/evil8_lights/e8trimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8_rlightb2_1000
{
	qer_editorimage textures/evil8_lights/e8_rlightb2.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 1000
	{
		map textures/evil8_lights/e8_rlightb2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb2.blend.tga
		blendfunc add
	}
}
textures/evil8_lights/e8_rlightb_1000
{
	qer_editorimage textures/evil8_lights/e8_rlightb.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 1000
	{
		map textures/evil8_lights/e8_rlightb.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8btrimlight_2500
{
	qer_editorimage textures/evil8_lights/e8btrimlight.tga
	q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8btrimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8btrimlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_2500
{
	qer_editorimage textures/evil8_lights/e8trimlight.tga
	q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8trimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8_rlightb2_2500
{
	qer_editorimage textures/evil8_lights/e8_rlightb2.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8_rlightb2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb2.blend.tga
		blendfunc add
	}
}
textures/evil8_lights/e8_rlightb_2500
{
	qer_editorimage textures/evil8_lights/e8_rlightb.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8_rlightb.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8btrimlight_5000
{
	qer_editorimage textures/evil8_lights/e8btrimlight.tga
	q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8btrimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8btrimlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_5000
{
	qer_editorimage textures/evil8_lights/e8trimlight.tga
	q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8trimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_5000_red
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_red_7500
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 7500
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_red_10000
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_red_15000
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 15000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_red_20000
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 20000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_red_25000
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 25000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8trimlight_red_30000
{
	qer_editorimage textures/evil8_lights/e8trimlight_red.tga
	q3map_lightimage textures/evil8_lights/redsat.tga
	surfaceparm nomarks
	q3map_surfacelight 30000
	{
		map textures/evil8_lights/e8trimlight_red.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_red.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8trimlight_green_5000
{
	qer_editorimage textures/evil8_lights/e8trimlight_green.tga
	q3map_lightimage textures/evil8_lights/e8trimlight_green.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8trimlight_green.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_green.blend.tga
		blendfunc add
	}
}




textures/evil8_lights/e8_rlightb2_5000
{
	qer_editorimage textures/evil8_lights/e8_rlightb2.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8_rlightb2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb2.blend.tga
		blendfunc add
	}
}
textures/evil8_lights/e8_rlightb_5000
{
	qer_editorimage textures/evil8_lights/e8_rlightb.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8_rlightb.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8btrimlight_10000
{
	qer_editorimage textures/evil8_lights/e8btrimlight.tga
	q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8btrimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8btrimlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_10000
{
	qer_editorimage textures/evil8_lights/e8trimlight.tga
	q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8trimlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8_rlightb2_10000
{
	qer_editorimage textures/evil8_lights/e8_rlightb2.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8_rlightb2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb2.blend.tga
		blendfunc add
	}
}
textures/evil8_lights/e8_rlightb_10000
{
	qer_editorimage textures/evil8_lights/e8_rlightb.tga
	q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8_rlightb.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlightb.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/evil8_rlight_2000
{
	qer_editorimage textures/evil8_lights/e8_rlight.tga
	q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2000
	{
		map textures/evil8_lights/e8_rlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight_2000
{
	qer_editorimage textures/evil8_lights/e8tmtllight.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2000
	{
		map textures/evil8_lights/e8tmtllight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2_2000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2000
	{
		map textures/evil8_lights/e8tmtllight2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2b_25k
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 25000
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2b_50k
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 50000
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2b_2000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2000
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/evil8_rlight_5000
{
	qer_editorimage textures/evil8_lights/e8_rlight.tga
	q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8_rlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight_5000
{
	qer_editorimage textures/evil8_lights/e8tmtllight.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8tmtllight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2_5000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 2000
	{
		map textures/evil8_lights/e8tmtllight2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2b_5000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/evil8_rlight_10000
{
	qer_editorimage textures/evil8_lights/e8_rlight.tga
	q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8_rlight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8_rlight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight_10000
{
	qer_editorimage textures/evil8_lights/e8tmtllight.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8tmtllight.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2_10000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8tmtllight2.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8tmtllight2b_7500
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 7500
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}


textures/evil8_lights/e8tmtllight2b_10000
{
	qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
	q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8tmtllight2b.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8tmtllight2b.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_yellow_2500
{
	qer_editorimage textures/evil8_lights/e8trimlight_yellow.tga
	q3map_lightimage textures/evil8_lights/yellowsat.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_yellow_3500
{
	qer_editorimage textures/evil8_lights/e8trimlight_yellow.tga
	q3map_lightimage textures/evil8_lights/yellowsat.tga
	surfaceparm nomarks
	q3map_surfacelight 3500
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
		blendfunc add
	}
}


textures/evil8_lights/e8trimlight_yellow_5000
{
	qer_editorimage textures/evil8_lights/e8trimlight_yellow.tga
	q3map_lightimage textures/evil8_lights/e8trimlight_yellow.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_yellow.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_yellow_7500
{
	qer_editorimage textures/evil8_lights/e8trimlight_yellow.tga
	q3map_lightimage textures/evil8_lights/e8trimlight_yellow.tga
	surfaceparm nomarks
	q3map_surfacelight 7500
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_yellow.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_yellow_10000
{
	qer_editorimage textures/evil8_lights/e8trimlight_yellow.tga
	q3map_lightimage textures/evil8_lights/yellowsat.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8trimlight_yellow.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_yellow.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_orange_2500
{
	qer_editorimage textures/evil8_lights/e8trimlight_orange.tga
	q3map_lightimage textures/evil8_lights/orangesat.tga
	surfaceparm nomarks
	q3map_surfacelight 2500
	{
		map textures/evil8_lights/e8trimlight_orange.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_orange.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_orange_5000
{
	qer_editorimage textures/evil8_lights/e8trimlight_orange.tga
	q3map_lightimage textures/evil8_lights/orangesat.tga
	surfaceparm nomarks
	q3map_surfacelight 5000
	{
		map textures/evil8_lights/e8trimlight_orange.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_orange.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_orange_7500
{
	qer_editorimage textures/evil8_lights/e8trimlight_orange.tga
	q3map_lightimage textures/evil8_lights/orangesat.tga
	surfaceparm nomarks
	q3map_surfacelight 7500
	{
		map textures/evil8_lights/e8trimlight_orange.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_orange.blend.tga
		blendfunc add
	}
}

textures/evil8_lights/e8trimlight_orange_10000
{
	qer_editorimage textures/evil8_lights/e8trimlight_orange.tga
	q3map_lightimage textures/evil8_lights/orangesat.tga
	surfaceparm nomarks
	q3map_surfacelight 10000
	{
		map textures/evil8_lights/e8trimlight_orange.tga
	}
	{
		map $lightmap 
		blendfunc filter
		tcGen lightmap 
	}
	{
		map textures/evil8_lights/e8trimlight_orange.blend.tga
		blendfunc add
	}
}

