
textures/koolwater/red_water_half
{
	qer_editorimage textures/kool_water/red_water_half.tga
	surfaceparm nolightmap
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm nonsolid
	cull disable
        qer_trans 0.9

	q3map_surfacelight 250
        q3map_lightimage map textures/colors/red.tga
        {
		map textures/kool_water/red_water_half.tga
                tcmod scale .2 .2
                tcmod scroll .02 .01
                tcMod turb 0 .1 0 .01
                blendFunc blend
	}
{
        map $lightmap
        rgbGen identity
        tcGen lightmap
        blendfunc filter
 }	
}


