textures/sfx/zl_red_sfx
{
	surfaceparm nolightmap
	surfaceparm nonsolid
	cull twosided
	{
		map textures/sfx/zl_red_sfx.tga
		tcGen environment
                tcMod turb 0 0.25 0 0.5
                tcmod scroll 1 1
		blendfunc GL_ONE GL_ONE
	}
}