textures/kabcorp/border
{
	qer_editorimage textures/kabcorp/kjw10.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm nomarks
	{
		map textures/kabcorp/kjw2.tga
		rgbGen wave sin 0 0.5 0 0.005 
		depthWrite
	}
	{
		map textures/kabcorp/kjw6.tga
		blendfunc add
		rgbGen wave sin 0.5 0.5 0 0.01 
		depthWrite
	}
	{
		map textures/kabcorp/kjw3.tga
		blendfunc add
		rgbGen wave sin 0.5 0.5 0 0.009 
		depthWrite
	}
}

