textures/texturen/water1_1
{
	qer_editorimage textures/texturen/water1_1.jpg
	surfaceparm water
	surfaceparm trans
	surfaceparm noimpact
	surfaceparm nomarks
	surfaceparm nonsolid
	surfaceparm nolightmap
         cull disable
	q3map_surfacelight 60
	q3map_lightimage textures/texturen/water1_1.jpg

	{
		map textures/texturen/water1_1.jpg
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
		tcMod scroll 0.1 0.2
	}
	{
		map textures/texturen/water1_1.jpg
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
		tcMod scroll -0.2 0.02
	}
}
