textures/criminal/criminal_sky
{
	qer_editorimage textures/criminal/criminal_view.jpg
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_lightsubdivide 256
	q3map_surfacelight 75
	surfaceparm sky
	q3map_sun 1.00 0.949 0.977 100 200 45
 	skyparms env/criminal/criminal - -
}
