///////////////////////////////////////////////////////////
//                                                       //
//            FuLg3ncy's shiney textures                 //
//                                                       //
///////////////////////////////////////////////////////////

textures/ful-shiney/blueshiney
{
	qer_editorimage textures/ful-shiney/blueshiny.tga

	{
		map textures/ful-shiney/bluefx.tga
		rgbGen identity
		tcGen environment
		//tcmod scale 1 1
	}
	{
		map textures/ful-shiney/blueshiny.tga
		blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
		rgbGen identity
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		rgbGen identity
	}
}

textures/ful-shiney/redshiny
{
	qer_editorimage textures/ful-shiney/redshiny.tga

	{
		map textures/ful-shiney/redfx.tga
		rgbGen identity
		tcGen environment
		//tcmod scale .25 .25
	}
	{
		map textures/ful-shiney/redshiny.tga
		blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
		rgbGen identity
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		rgbGen identity
	}
}

textures/ful-shiney/redglass
{
	qer_editorimage textures/ful-shiney/redfx.tga
	qer_trans 0.5
	surfaceparm trans

	{
		map textures/ful-shiney/redfx.tga
		blendfunc add
		rgbGen identitylighting
		tcGen environment
	}
	{
		map textures/ful-shiney/glassmap.tga
		blendfunc add
		rgbGen identitylighting
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		rgbGen identity
	}
}

textures/ful-shiney/blueglass
{
	qer_editorimage textures/ful-shiney/bluefx.tga
	qer_trans 0.5
	surfaceparm trans

	{
		map textures/ful-shiney/bluefx.tga
		blendfunc add
		rgbGen identitylighting
		tcGen environment
	}
	{
		map textures/ful-shiney/glassmap.tga
		blendfunc add
		rgbGen identitylighting
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		rgbGen identity
	}
}

textures/ful-shiney/blueglass_slick
{
	qer_editorimage textures/ful-shiney/bluefx_slick.tga
	qer_trans 0.5
	surfaceparm trans
        surfaceparm slick

	{
		map textures/ful-shiney/bluefx_slick.tga
		blendfunc add
		rgbGen identitylighting
		tcGen environment
	}
	{
		map textures/ful-shiney/glassmap.tga
		blendfunc add
		rgbGen identitylighting
	}
	{
		map $lightmap
		blendfunc gl_dst_color gl_zero
		rgbGen identity
	}
}

