textures/Pred_sfx/L_beam_blue_2
{
        surfaceparm trans	
        surfaceparm nomarks	
        surfaceparm nonsolid
	surfaceparm nolightmap
	cull none
	surfaceparm nomipmaps
        //nopicmip
	{
		map textures/Pred_sfx/L_beam_blue_2.tga
                tcMod Scroll .3 0
                blendFunc add
        }
        // {
	//	map textures/Pred_sfx/L_beam_blue_2.tga
        //        tcMod Scroll -.3 0
        //        blendFunc GL_ONE GL_ONE
        // }
     
}