models/mapobjects/egypt/flame1sidelight
{
	
	surfaceparm nomarks
	surfaceparm nolightmap
	cull none
	q3map_surfacelight 5500
	qer_editorimage textures/sfx/flame1.tga
	

	{
		animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave inverseSawtooth 0 1 0 10
		
	}	
	{
		animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sawtooth 0 1 0 10
	}	


	{
		map textures/sfx/flameball.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin .6 .2 0 .6	
	}

}