textures/skies/ekshabluemountainelyasdasdshader
{
	qer_editorimage env/ely_mountain/mountain_ft.tga
	
	q3map_sunExt 1 1 1 200 340 40 3 16
	q3map_lightmapFilterRadius 0 8
	q3map_skyLight 120 5
	
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm nodlight
	surfaceparm sky	

	skyparms env/ely_mountain/mountain - -
}