textures/map_sandstorm/stain01b
{
	surfaceparm trans 
	surfaceparm nonsolid 
	polygonOffset 
	qer_trans 0.5 
	sort 6 
	{ 
		map textures/map_sandstorm/stain01b.tga 
		blendfunc gl_dst_color gl_zero
		rgbGen identity 
	} 
}
textures/map_sandstorm/sdirt11
{
	surfaceparm trans 
	surfaceparm nonsolid 
	polygonOffset 
	qer_trans 0.5 
	sort 6 
	{
		blendfunc 	gl_zero gl_one_minus_src_color
		map	textures/map_sandstorm/sdirt11.tga
	}	
}
textures/map_sandstorm/team102
{
	nopicmip
	{
		map textures/map_sandstorm/team102.jpg
	}
	{
		clampmap textures/skies/killsky_1.tga
		blendfunc gl_one gl_one
		tcMod stretch sawtooth 1 -.9 0 1.5
		tcMod rotate 60
		rgbGen wave sawtooth .75 .5 .6 1.5
	}
	{
		clampmap textures/skies/killsky_1.tga
		blendfunc gl_one gl_one
		tcMod stretch sawtooth 1 -.9 .5 1.20
		tcMod rotate -20
		rgbGen wave sawtooth .75 .5 .1 1.20
	}
}
textures/map_sandstorm/light1_1
{
	qer_editorimage textures/map_sandstorm/light1_1_d.tga
	q3map_surfacelight 50
	{
		map textures/map_sandstorm/light1_1_d.tga
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/map_sandstorm/light1_1_add.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 1 0 1 1
		depthfunc equal
	}
}
textures/map_sandstorm/c_wirecap01
{
	qer_editorimage textures/map_sandstorm/c_wirecap01_d.tga
	surfaceparm trans	
   	surfaceparm nonsolid
    surfaceparm nomarks
	polygonoffset
	sort 6
	nopicmip
	{
		map textures/map_sandstorm/c_wirecap01_d.tga
		blendFunc GL_ONE GL_ZERO
		alphaFunc GE128
		depthWrite
		rgbGen identity		
	}
	{
		map $lightmap
		rgbGen identity
		blendFunc GL_DST_COLOR GL_ZERO
		depthFunc equal
	}
}
textures/map_sandstorm/mp_f_ba_g
{
	qer_editorimage textures/map_sandstorm/mp_f_ba_d.tga
	{
		map textures/map_sandstorm/mp_f_ba_d.tga
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/map_sandstorm/mp_f_ba_g.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 1 0.5 1 1
		depthfunc equal
	}
}
textures/map_sandstorm/mp_f_g_red
{
	qer_editorimage textures/map_sandstorm/mp_f_d.tga
	{
		map textures/map_sandstorm/mp_f_d.tga
		rgbGen identity
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/map_sandstorm/mp_f_g_red.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 1 0.5 1 1
		depthfunc equal
	}
}
textures/map_sandstorm/sky
{
	qer_editorimage textures/map_sandstorm/sky/red_ft.tga
	surfaceparm noimpact
	surfaceparm nomarks
	surfaceparm nolightmap
	surfaceparm sky
	q3map_sun 4 3 3 65 290 75
	q3map_surfacelight 50
	skyparms textures/map_sandstorm/sky/red - -
	{
		map textures/skies/killsky_2.tga
		blendfunc GL_ONE GL_ONE
		tcMod scroll 0.05 0.06
		tcMod scale 3 2
	}
}
textures/map_sandstorm/ad
{
	qer_editorimage textures/map_sandstorm/ad2x1.jpg
	nopicmip
	{
		map textures/map_sandstorm/ad2x1.jpg
	}	
	{
		map textures/base_wall/comp3text.tga
		blendfunc add
	    rgbGen Wave sin .5 0 0 0
		tcmod scroll .5 .5
	}
	{
		map textures/base_wall/comp3textb.tga
		blendfunc add
	    rgbGen Wave sin .4 0 0 0
		tcmod scroll 3 3
	}
	{
		map $lightmap
		rgbGen identity
		blendfunc filter
	}
	{
		map $lightmap
		tcgen environment
		tcmod scale .5 .5
	    rgbGen wave sin .15 0 0 0
		blendfunc add
	}
}