textures/blx/blx_circle
{
	qer_editorimage textures/blx/blx_circle.tga
	forceoverlays
	polygonOffset
	nomipmap
	surfaceparm trans
	surfaceparm nonsolid
	{
		map textures/blx/blx_circle.tga
		blendfunc blend
	}
}

textures/common/caulk
{
	qer_editorimage textures/common/caulk.tga
	surfaceparm nodraw
	surfaceparm nolightmap
	surfaceparm nomarks
}

textures/common/cushion
{
	qer_nocarve
	qer_trans 0.50
	qer_editorimage textures/common/cushion.tga
	surfaceparm nodraw
	surfaceparm nolightmap
	surfaceparm trans
	surfaceparm nomarks
	surfaceparm nodamage
}

textures/common/fullclip
{
	qer_trans 0.40
	qer_editorimage textures/common/clip.tga
	surfaceparm nodraw
	surfaceparm nolightmap
	surfaceparm trans
	surfaceparm nomarks
}

textures/wdm2/wdm2_sky
{
	qer_editorimage textures/wdm2/wdm2_sky.tga
	surfaceparm sky
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm nomarks
	skyparms env/wdm2/sky - -
}

textures/world/lava
{
	q3map_globaltexture
	surfaceparm nonsolid
	surfaceparm noimpact
	surfaceparm lava
	surfaceparm nolightmap
	q3map_surfacelight 200
	tesssize 64
	qer_editorimage textures/world/sh/lava2.tga
	deformVertexes wave 100 sin 3 2 .1 0.1
	{
		map textures/world/sh/lava1_glow.tga
		tcmod scroll .005 .005
		tcMod turb 0 .1 0 .05
		blendFunc GL_ONE GL_ZERO
		rgbGen identity
	}
	{
		map textures/world/sh/lava2.tga
		blendfunc add
		tcMod turb 0 .2 0 .1
		tcmod scroll .0025 .0025
	}
}

textures/wtest1/jpgold_floor1b
{
	qer_editorimage textures/wtest1/jumppad1bg.tga
	q3map_lightimage textures/wtest1/jumppad1g.blend.tga
	q3map_surfacelight 400
	{
		map textures/wtest1/gold_telep.tga
		tcmod rotate 180
		tcMod stretch sin .8 0.1 0 .5
	}
	{
		clampmap textures/wtest1/jumppadsmall_g.tga
		blendfunc ADD
		tcMod stretch sin 0.95 .7 0 1.25
		rgbGen wave square .5 .5 .25 1.25
		rgbgen identity
	}
	{
		map textures/wtest1/jumppad1bg.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
		rgbGen identity
	}
	{
		map textures/wtest1/jumppad1g.blend.tga
		blendfunc ADD
		rgbgen wave sin .8 .2 0 1
	}
}

textures/wtest1/lig_064-01y1-2k
{
	qer_editorimage textures/wtest1/lig_064-01y1.tga
	q3map_lightimage textures/wtest1/lig_064-01y.blend.tga
	q3map_surfacelight 2000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/wtest1/lig_064-01y1.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/wtest1/lig_064-01y.blend.tga
		blendfunc GL_ONE GL_ONE
		rgbGen wave sin .3 .1 0 0.5
	}
}

textures/zone_neutre/skydarkblue
{
	qer_editorimage textures/cha0s_ws/ch_sky_night_back.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm sky
	q3map_surfacelight 0
	q3map_sun 1 1 1 20 90 90
	skyParms - 512 -
	{
		map textures/cha0s_ws/ch_sky_night_back.tga
		tcMod scale 2 2
		tcMod scroll 0.1 0.1
		depthWrite
	}
	{
		map textures/cha0s_ws/ch_sky_night_front.tga
		blendfunc add
		tcMod scale 3 3
		tcMod scroll 0.2 0.2
	}
}

